Flash (You may cast this spell any time you could cast an instant.) Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Tempe Near Mint - $0.50
Queen Creek Near Mint - $0.50
Tempe Lightly Played - $0.47
Queen Creek Lightly Played - $0.47
Tempe Moderately Played - $0.42
Queen Creek Moderately Played - $0.42
Tempe Heavily Played - $0.38
Queen Creek Heavily Played - $0.38
Tempe Damaged - $0.35
Queen Creek Damaged - $0.35
Foil Prices
Tempe Near Mint Foil - $0.70
Queen Creek Near Mint Foil - $0.70
Tempe Lightly Played Foil - $0.70
Queen Creek Lightly Played Foil - $0.70
Tempe Moderately Played Foil - $0.60
Queen Creek Moderately Played Foil - $0.60
Tempe Heavily Played Foil - $0.50
Queen Creek Heavily Played Foil - $0.50
Tempe Damaged Foil - $0.50
Queen Creek Damaged Foil - $0.50