Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.
"Divine gifts are granted to those who are worthy." —Halvor Arenson, Kjeldoran priest
Queen Creek Near Mint - $0.50
Queen Creek Lightly Played - $0.47
Queen Creek Moderately Played - $0.42
Queen Creek Heavily Played - $0.38
Queen Creek Damaged - $0.35
Tempe Near Mint - $0.50
Tempe Lightly Played - $0.47
Tempe Moderately Played - $0.42
Tempe Heavily Played - $0.38
Tempe Damaged - $0.35