Volume #7 in the Avengers Epic Collections The Avengers battle the Defenders in comics' first great crossover battle royale! It's hero against hero in the sensational summer hit of 1973: Cap vs. Na...
To battle the Brethren! Thane Ector and his allies devastated the Collector, and now they've come for Earth. To stop them, the Avengers must call in reserves, returnees and a new recruit! But will ...
Blood ties and betrayal! As the epic saga of the Gatherers approaches its climax, Earth's Mightiest Heroes collide with the Children of the Atom! When Acolytes leader Fabian Cortez kidnaps Luna, da...
Roger Stern's fan-favorite run comes to a celestial conclusion! For the life of Hercules, the Avengers must storm the very gates of Olympus and take on an entire pantheon of all-powerful Greek Gods...
Evil reborn! Will Vision, Swordsman, Magdalene and Deathcry survive the mind-altering madness of the Mephisitoid? And on Wundagore Mountain, Crystal and Quicksilver find Pietro's childhood nanny, B...
Roy Thomas' epic run continues with the origin of the Black Panther, the debut of the Lady Liberators, the return of the Squadron Sinister and the all-time classic Kree/Skrull War! Caught in a cosm...
Writers Jim Shooter and David Michelinie and avenging artists George P rez and John Byrne bring you the Avengers at their best! And it begins with the cosmic "Korvac Saga" - co-starring the Guardia...
International action! To prevent a nuclear nightmare, the Avengers must take on the Russian People's Protectorate, Canada's Alpha Flight and the undersea might of Atlantis! But back home, what is h...
The Kree/Shi'ar War! When two of the galaxy's most ancient and powerful races clash, it's up to Earth's Mightiest Heroes to play cosmic peacekeepWith Earth in the crossfire, the Avengers are drawn ...
The West Coast meets the Old West! Firebird finds herself in the middle of a fight between the Rangers and the Avengers - but will she become the sixth Whacko, or will the Thing? Menaces mount - in...
The reaper and the robot! When two of the greatest foes ever faced by Earth's Mightiest Heroes join forces, it spells doom for the West Coast Avengers! If the team can somehow triumph over the dead...
The bestselling 'City of Bane' epic is collected in one volume, bringing writer Tom King's Batman saga to a bloody and brutal end!
Bane's minions have taken control of Gotham City and are ruling...
Read the whole saga! In a Gotham City where friend and foe are indistinguishable, Bruce Wayne's path toward becoming the Dark Knight is riddled with more obstacles than ever before. Focused on puni...
After a cataclysmic earthquake hits Gotham City, destroying much of its infrastructure, thousands are dead and even more are without homes. The U.S. government declares the city uninhabitable and o...
An ancient evil has arisen in Gotham City. The last time it appeared, an entire colony was wiped clean from the face of the Earth, leaving only one clue: Croatoan. Whoever or whatever Croatoan is, ...
The groundbreaking Batman tale is back in a new deluxe edition. Looking to prove that any man can be pushed past his breaking point to madness, The Joker attempts to drive Commissioner Gordon insan...
From the early days of Batman's crimefighting career, this new edition of the classic mystery involves a killer who strikes only on holidays. Working with Harvey Dent and Lieutenant Gordon, Batman ...
Thirty years after Batman: The Killing Joke changed comics forever, Batman: Three Jokers reexamines the myth of who, or what, is the Joker and what is at the heart of his ongoing battle with Batman...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '