Rock Hydra enters the battlefield with X +1/+1 counters on it.
For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.
{R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.
{R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep.
Queen Creek Near Mint - $40.00
Queen Creek Lightly Played - $38.00
Queen Creek Moderately Played - $34.00
Queen Creek Heavily Played - $30.00
Queen Creek Damaged - $28.00
Tempe Near Mint - $40.00
Tempe Lightly Played - $38.00
Tempe Moderately Played - $34.00
Tempe Heavily Played - $30.00
Tempe Damaged - $28.00