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Pokémon Product
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Space Marines
Black Templars
Blood Angels
Dark Angels
Death Watch
Grey Knights
Imperial Fists
Iron Hands
Raven Guard
Salamanders
Space Wolves
Ultramarines
White Scars
Adepta Sororitas (Sisters)
Adeptus Custodes
Adeptus Mechanicus
Astra Militarum (Imperial Guard)
Imperial Knights
Inquisition
Officio Assassinorum
Chaos Daemons
Chaos Knights
Death Guard
Thousand Sons
Aeldari
Drukhari
Genestealer Cults
Necrons
Orks
T’au Empire
Tyranids
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topThere are 6125 productsSort
Translation missing: en.sections.collection_template.product_count
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Mind Crush [SDGU-EN035] Common$1.00Set: Structure Deck: Gates of the Underworld Card type: Normal Trap Rarity: Common ...
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The Forces of Darkness [SDGU-EN032] Common$1.00Set: Structure Deck: Gates of the Underworld Card type: Normal Trap Rarity: Common ...
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The Transmigration Prophecy [SDGU-EN037] Common$1.00Set: Structure Deck: Gates of the Underworld Card type: Normal Trap Rarity: Common ...
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Escape from the Dark Dimension [SDGU-EN038] Common$1.00Set: Structure Deck: Gates of the Underworld Card type: Continuous Trap Rarity: Common ...
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Deck Devastation Virus [SDGU-EN033] Common$1.00Set: Structure Deck: Gates of the Underworld Card type: Normal Trap Rarity: Common ...
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Dark Deal [SDGU-EN036] Common$1.00Set: Structure Deck: Gates of the Underworld Card type: Normal Trap Rarity: Common ...
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Dark Scheme [SDGU-EN031] Common$1.00Set: Structure Deck: Gates of the Underworld Card type: Normal Trap Rarity: Common ...
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Metalmorph [WP11-EN020] Super Rare$124.00Set: World Championship 2011 Card Pack Card type: Normal Trap Rarity: Super Rare ...
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Goblin Fan [WP11-EN019] Super Rare$32.00Set: World Championship 2011 Card Pack Card type: Continuous Trap Rarity: Super Rare ...
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Call of the Grave [WP11-EN018] Super Rare$21.00Set: World Championship 2011 Card Pack Card type: Normal Trap Rarity: Super Rare ...
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Dragon's Rebirth [SDDC-EN036] Common$1.00Set: Structure Deck: Dragons Collide Card type: Normal Trap Rarity: Common A...
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Call of the Haunted [SDDC-EN038] Common$1.00Set: Structure Deck: Dragons Collide Card type: Continuous Trap Rarity: Common ...
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Interdimensional Matter Transporter [SDDC-EN039] Common$1.00Set: Structure Deck: Dragons Collide Card type: Normal Trap Rarity: Common A...
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Burst Breath [SDDC-EN037] Common$1.00Set: Structure Deck: Dragons Collide Card type: Normal Trap Rarity: Common A...
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Escape from the Dark Dimension [SDDC-EN040] Common$1.00Set: Structure Deck: Dragons Collide Card type: Continuous Trap Rarity: Common ...
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Offering to the Snake Deity [RYMP-EN085] Common$1.00Set: Ra Yellow Mega Pack Card type: Normal Trap Rarity: Common Attack: ...
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Rise of the Snake Deity [RYMP-EN083] Common$1.00Set: Ra Yellow Mega Pack Card type: Normal Trap Rarity: Common Attack: ...
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Dimensional Prison [RYMP-EN084] Ultra Rare$9.00Set: Ra Yellow Mega Pack Card type: Normal Trap Rarity: Ultra Rare Attack: ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Baxter's Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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