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Pokémon Product
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Space Marines
Black Templars
Blood Angels
Dark Angels
Death Watch
Grey Knights
Imperial Fists
Iron Hands
Raven Guard
Salamanders
Space Wolves
Ultramarines
White Scars
Adepta Sororitas (Sisters)
Adeptus Custodes
Adeptus Mechanicus
Astra Militarum (Imperial Guard)
Imperial Knights
Inquisition
Officio Assassinorum
Chaos Daemons
Chaos Knights
Death Guard
Thousand Sons
Aeldari
Drukhari
Genestealer Cults
Necrons
Orks
T’au Empire
Tyranids
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topThere are 6125 productsSort
Translation missing: en.sections.collection_template.product_count
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Jar of Greed [SD3-EN029] Common$3.00Set: Structure Deck: Blaze of Destruction Card type: Normal Trap Rarity: Common ...
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Dust Tornado [SD3-EN027] Common$1.00Set: Structure Deck: Blaze of Destruction Card type: Normal Trap Rarity: Common ...
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Royal Surrender [TLM-EN059] Ultimate Rare$5.00Set: The Lost Millennium Card type: Counter Trap Rarity: Ultimate Rare ...
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Token Feastevil [TLM-EN057] Ultimate Rare$5.00Set: The Lost Millennium Card type: Normal Trap Rarity: Ultimate Rare ...
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Kozaky's Self-Destruct Button [TLM-EN052] Ultimate Rare$5.00Set: The Lost Millennium Card type: Normal Trap Rarity: Ultimate Rare Attack...
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Spell-Stopping Statute [TLM-EN058] Ultimate Rare$5.00Set: The Lost Millennium Card type: Counter Trap Rarity: Ultimate Rare ...
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Hero Signal [TLM-EN049] Ultimate Rare$15.00Set: The Lost Millennium Card type: Normal Trap Rarity: Ultimate Rare ...
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Pikeru's Second Sight [TLM-EN050] Common$1.00Set: The Lost Millennium Card type: Normal Trap Rarity: Common Attack: ...
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Hero Signal [TLM-EN049] Rare$1.00Set: The Lost Millennium Card type: Normal Trap Rarity: Rare Attack: ...
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Mispolymerization [TLM-EN053] Common$1.00Set: The Lost Millennium Card type: Normal Trap Rarity: Common Attack: ...
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Level Conversion Lab [TLM-EN054] Common$1.00Set: The Lost Millennium Card type: Normal Trap Rarity: Common Attack: ...
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Lone Wolf [TLM-EN060] Common$1.00Set: The Lost Millennium Card type: Continuous Trap Rarity: Common Attack: ...
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Rock Bombardment [TLM-EN055] Common$1.00Set: The Lost Millennium Card type: Normal Trap Rarity: Common Attack: ...
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Minefield Eruption [TLM-EN051] Common$1.00Set: The Lost Millennium Card type: Normal Trap Rarity: Common Attack: ...
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Grave Lure [TLM-EN056] Common$1.00Set: The Lost Millennium Card type: Normal Trap Rarity: Common Attack: ...
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Spell-Stopping Statute [TLM-EN058] Rare$1.00Set: The Lost Millennium Card type: Counter Trap Rarity: Rare Attack: ...
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Token Feastevil [TLM-EN057] Rare$1.00Set: The Lost Millennium Card type: Normal Trap Rarity: Rare You can ...
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Kozaky's Self-Destruct Button [TLM-EN052] Rare$1.00Set: The Lost Millennium Card type: Normal Trap Rarity: Rare Attack: ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Baxter's Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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