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Pokémon Product
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Space Marines
Black Templars
Blood Angels
Dark Angels
Death Watch
Grey Knights
Imperial Fists
Iron Hands
Raven Guard
Salamanders
Space Wolves
Ultramarines
White Scars
Adepta Sororitas (Sisters)
Adeptus Custodes
Adeptus Mechanicus
Astra Militarum (Imperial Guard)
Imperial Knights
Inquisition
Officio Assassinorum
Chaos Daemons
Chaos Knights
Death Guard
Thousand Sons
Aeldari
Drukhari
Genestealer Cults
Necrons
Orks
T’au Empire
Tyranids
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topThere are 122 productsSort
Translation missing: en.sections.collection_template.product_count
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Hero Counterattack [SGX2-ENA20] Common$1.00Set: Speed Duel GX: Midterm Paradox Card type: Normal Trap Rarity: Common ...
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Whirlwind Prodigy [SGX2-END14] Common$1.00Set: Speed Duel GX: Midterm Paradox Card type: Effect Monster Rarity: Common ...
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Living Fossil [SGX2-ENC16] Common$1.00Set: Speed Duel GX: Midterm Paradox Card type: Equip Spell Rarity: Common ...
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Goddess with the Third Eye [SGX2-ENA05] Common$1.00Set: Speed Duel GX: Midterm Paradox Card type: Effect Monster Rarity: Common ...
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Expressroid [SGX2-ENB07] Common$1.00Set: Speed Duel GX: Midterm Paradox Card type: Effect Monster Rarity: Common ...
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Elemental HERO Avian [SGX2-ENA01] Common$1.00Set: Speed Duel GX: Midterm Paradox Card type: Normal Monster Rarity: Common ...
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Elemental HERO Tempest [SGX2-ENA21] Common$1.00Set: Speed Duel GX: Midterm Paradox Card type: Fusion/Effect Monster Rarity: Common ...
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Water Dragon Cluster [SGX2-ENC09] Common$1.00Set: Speed Duel GX: Midterm Paradox Card type: Effect Monster Rarity: Common ...
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Cycroid [SGX2-ENB01] Common$1.00Set: Speed Duel GX: Midterm Paradox Card type: Normal Monster Rarity: Common ...
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Elemental HERO Electrum [SGX2-ENA22] Common$1.00Set: Speed Duel GX: Midterm Paradox Card type: Fusion/Effect Monster Rarity: Common ...
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Vehicroid Connection Zone [SGX2-ENB16] Common$1.00Set: Speed Duel GX: Midterm Paradox Card type: Normal Spell Rarity: Common ...
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A Hero Lives [SGX2-ENA16] Common$1.00Set: Speed Duel GX: Midterm Paradox Card type: Normal Spell Rarity: Common ...
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Dogoran, the Mad Flame Kaiju [SGX2-ENC08] Common$1.00Set: Speed Duel GX: Midterm Paradox Card type: Effect Monster Rarity: Common ...
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Suijin [SGX2-END09] Common$1.00Set: Speed Duel GX: Midterm Paradox Card type: Effect Monster Rarity: Common ...
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Carboneddon [SGX2-ENC07] Common$1.00Set: Speed Duel GX: Midterm Paradox Card type: Effect Monster Rarity: Common ...
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Unshaven Angler [SGX2-END13] Common$1.00Set: Speed Duel GX: Midterm Paradox Card type: Effect Monster Rarity: Common ...
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Under Pressure [SGX2-ENS05] Common$1.00Set: Speed Duel GX: Midterm Paradox Card type: Skill Card Rarity: Common ...
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UFOroid Fighter [SGX2-ENE10] Common$1.00Set: Speed Duel GX: Midterm Paradox Card type: Fusion/Effect Monster Rarity: Common ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Baxter's Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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