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Pokémon Product
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Space Marines
Black Templars
Blood Angels
Dark Angels
Death Watch
Grey Knights
Imperial Fists
Iron Hands
Raven Guard
Salamanders
Space Wolves
Ultramarines
White Scars
Adepta Sororitas (Sisters)
Adeptus Custodes
Adeptus Mechanicus
Astra Militarum (Imperial Guard)
Imperial Knights
Inquisition
Officio Assassinorum
Chaos Daemons
Chaos Knights
Death Guard
Thousand Sons
Aeldari
Drukhari
Genestealer Cults
Necrons
Orks
T’au Empire
Tyranids
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topThere are 587 productsSort
Translation missing: en.sections.collection_template.product_count
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Trekking Shoes (156/189) [Sword & Shield: Astral Radiance]$1.00Set: Sword & Shield: Astral Radiance Type: Item Rarity: Uncommon
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Ultra Ball (150/172) [Sword & Shield: Brilliant Stars]$1.00Set: Sword & Shield: Brilliant Stars Type: Item Rarity: Uncommon
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Full Heal (93/123) [HeartGold & SoulSilver: Base Set]$1.00Set: HeartGold & SoulSilver: Base Set Type: Item Rarity: Uncommon
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Spicy Seasoned Curry (151/189) [Sword & Shield: Astral Radiance]$1.00Set: Sword & Shield: Astral Radiance Type: Item Rarity: Uncommon
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Night Teleporter (138/147) [Platinum: Supreme Victors]$1.00Set: Platinum: Supreme Victors Type: Item Rarity: Uncommon
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Rusted Sword (062/072) [Sword & Shield: Shining Fates]$1.00Set: Sword & Shield: Shining Fates Type: Item Rarity: Uncommon
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Xtransceiver (96/101) [Black & White: Noble Victories]$1.00Set: Black & White: Noble Victories Type: Item Rarity: Uncommon
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Enhanced Hammer (94/108) [Black & White: Dark Explorers]$1.00Set: Black & White: Dark Explorers Type: Item Rarity: Uncommon
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Team Yell Towel (063/072) [Sword & Shield: Shining Fates]$1.00Set: Sword & Shield: Shining Fates Type: Item Rarity: Uncommon
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Recycle (96/98) [Black & White: Emerging Powers]$1.00Set: Black & White: Emerging Powers Type: Item Rarity: Uncommon
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Expedition Uniform (137/198) [Sword & Shield: Chilling Reign]$1.00Set: Sword & Shield: Chilling Reign Type: Item Rarity: Uncommon
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Island Challenge Amulet (194/236) [Sun & Moon: Cosmic Eclipse]$1.00Set: Sun & Moon: Cosmic Eclipse Type: Item Rarity: Uncommon
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Drone Rotom (151/185) [Sword & Shield: Vivid Voltage]$1.00Set: Sword & Shield: Vivid Voltage Type: Item Rarity: Uncommon
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Supereffective Glasses (152/189) [Sword & Shield: Astral Radiance]$1.00Set: Sword & Shield: Astral Radiance Type: Item Rarity: Uncommon
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Ultra Ball (102/108) [Black & White: Dark Explorers]$2.00Set: Black & White: Dark Explorers Type: Item Rarity: Uncommon
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Unidentified Fossil (157/189) [Sword & Shield: Astral Radiance]$1.00Set: Sword & Shield: Astral Radiance Type: Item Rarity: Uncommon
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Boost Shake (142/203) [Prize Pack Series One]$1.00Set: Prize Pack Series One Type: Item Rarity: Uncommon
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Unidentified Fossil (165/195) [Sword & Shield: Silver Tempest]$1.00Set: Sword & Shield: Silver Tempest Type: Item Rarity: Uncommon
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Baxter's Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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