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Pokémon Product
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Space Marines
Black Templars
Blood Angels
Dark Angels
Death Watch
Grey Knights
Imperial Fists
Iron Hands
Raven Guard
Salamanders
Space Wolves
Ultramarines
White Scars
Adepta Sororitas (Sisters)
Adeptus Custodes
Adeptus Mechanicus
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Imperial Knights
Inquisition
Officio Assassinorum
Chaos Daemons
Chaos Knights
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Aeldari
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Genestealer Cults
Necrons
Orks
T’au Empire
Tyranids
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topThere are 354 productsSort
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Brightclimb Pathway // Grimclimb Pathway [Zendikar Rising]$4.00Set: Zendikar Rising Type: Land // Land Rarity: Rare {T}: Add {W}. ...
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Shatterskull Smashing // Shatterskull, the Hammer Pass [Zendikar Rising]$9.00Set: Zendikar Rising Type: Sorcery // Land Rarity: Mythic Cost: {X...
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Branchloft Pathway // Boulderloft Pathway (Borderless Alternate Art) [Zendikar Rising]$3.00Set: Zendikar Rising Type: Land // Land Rarity: Rare {T}: Add {G}. ...
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Forsaken Monument [Zendikar Rising]$5.00Set: Zendikar Rising Type: Legendary Artifact Rarity: Mythic Cost: {5} Colorless creatures you control get +2/+2.Whenever you tap a permanent for {C}, add an additional {C}.Whenever yo...
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Agadeem's Awakening // Agadeem, the Undercrypt [Zendikar Rising]$22.00Set: Zendikar Rising Type: Sorcery // Land Rarity: Mythic Cost: {X...
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Nullpriest of Oblivion [Zendikar Rising]$1.00Set: Zendikar Rising Type: Creature — Vampire Cleric Rarity: Rare Cost: ...
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Linvala, Shield of Sea Gate [Zendikar Rising]$1.00Set: Zendikar Rising Type: Legendary Creature — Angel Wizard Rarity: Rare Co...
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Moraug, Fury of Akoum (Showcase) [Zendikar Rising]$7.00Set: Zendikar Rising Type: Legendary Creature — Minotaur Warrior Rarity: Mythic ...
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Vastwood Surge [Zendikar Rising]$1.00Set: Zendikar Rising Type: Sorcery Rarity: Uncommon Cost: {3}{G} ...
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Riverglide Pathway // Lavaglide Pathway [Zendikar Rising]$4.00Set: Zendikar Rising Type: Land // Land Rarity: Rare {T}: Add {U}. ...
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Silundi Vision // Silundi Isle [Zendikar Rising]$1.00Set: Zendikar Rising Type: Instant // Land Rarity: Uncommon Cost: ...
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Jwari Disruption // Jwari Ruins [Zendikar Rising]$1.00Set: Zendikar Rising Type: Instant // Land Rarity: Uncommon Cost: ...
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Roiling Regrowth [Zendikar Rising]$1.00Set: Zendikar Rising Type: Instant Rarity: Uncommon Cost: {2}{G} ...
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Skyclave Apparition [Zendikar Rising]$1.00Set: Zendikar Rising Type: Creature — Kor Spirit Rarity: Rare Cost: ...
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Omnath, Locus of Creation [Zendikar Rising]$4.00Set: Zendikar Rising Type: Legendary Creature — Elemental Rarity: Mythic Cos...
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Nahiri's Lithoforming (Extended Art) [Zendikar Rising]$3.00Set: Zendikar Rising Type: Sorcery Rarity: Rare Cost: {X}{R}{R} ...
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Feed the Swarm [Zendikar Rising]$1.00Set: Zendikar Rising Type: Sorcery Rarity: Common Cost: {1}{B} ...
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Ancient Greenwarden [Zendikar Rising]$15.00Set: Zendikar Rising Type: Creature — Elemental Rarity: Mythic Cost: {4}{G}{G} ReachYou may play lands from your graveyard.If a land entering the battlefield causes a triggered ability...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Baxter's Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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