-
Pokémon Product
-
Space Marines
Black Templars
Blood Angels
Dark Angels
Death Watch
Grey Knights
Imperial Fists
Iron Hands
Raven Guard
Salamanders
Space Wolves
Ultramarines
White Scars
Adepta Sororitas (Sisters)
Adeptus Custodes
Adeptus Mechanicus
Astra Militarum (Imperial Guard)
Imperial Knights
Inquisition
Officio Assassinorum
Chaos Daemons
Chaos Knights
Death Guard
Thousand Sons
Aeldari
Drukhari
Genestealer Cults
Necrons
Orks
T’au Empire
Tyranids
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
There are 195 productsSort
Translation missing: en.sections.collection_template.product_count
-
Merciless Eternal [Hour of Devastation]$1.00Set: Hour of Devastation Type: Creature — Zombie Cleric Rarity: Uncommon Cos...
-
Sand Strangler [Hour of Devastation]$1.00Set: Hour of Devastation Type: Creature — Beast Rarity: Uncommon Cost: ...
-
Puncturing Blow [Hour of Devastation]$1.00Set: Hour of Devastation Type: Sorcery Rarity: Common Cost: {2}{R}...
-
Brambleweft Behemoth [Hour of Devastation]$1.00Set: Hour of Devastation Type: Creature — Elemental Rarity: Common Cost: ...
-
Countervailing Winds [Hour of Devastation]$1.00Set: Hour of Devastation Type: Instant Rarity: Common Cost: {2}{U}...
-
Cinder Barrens [Hour of Devastation]$1.00Set: Hour of Devastation Type: Land Rarity: Common Cinder Barrens ent...
-
Desert's Hold [Hour of Devastation]$1.00Set: Hour of Devastation Type: Enchantment — Aura Rarity: Uncommon Cost: ...
-
Desert of the Glorified [Hour of Devastation]$1.00Set: Hour of Devastation Type: Land — Desert Rarity: Common Desert of...
-
Desert of the True [Hour of Devastation]$1.00Set: Hour of Devastation Type: Land — Desert Rarity: Common Desert of...
-
Devotee of Strength [Hour of Devastation]$1.00Set: Hour of Devastation Type: Creature — Naga Wizard Rarity: Uncommon Cost:...
-
Desert of the Fervent [Hour of Devastation]$1.00Set: Hour of Devastation Type: Land — Desert Rarity: Common Desert of...
-
Crook of Condemnation [Hour of Devastation]$1.00Set: Hour of Devastation Type: Artifact Rarity: Uncommon Cost: {2}...
-
Crypt of the Eternals [Hour of Devastation]$1.00Set: Hour of Devastation Type: Land Rarity: Uncommon When Crypt of th...
-
Dagger of the Worthy [Hour of Devastation]$1.00Set: Hour of Devastation Type: Artifact — Equipment Rarity: Uncommon Cost: ...
-
Gideon's Defeat [Hour of Devastation]$1.00Set: Hour of Devastation Type: Instant Rarity: Uncommon Cost: {W} ...
-
Frilled Sandwalla [Hour of Devastation]$1.00Set: Hour of Devastation Type: Creature — Lizard Rarity: Common Cost: ...
-
Gilded Cerodon [Hour of Devastation]$1.00Set: Hour of Devastation Type: Creature — Beast Rarity: Common Cost: ...
-
Djeru's Renunciation [Hour of Devastation]$1.00Set: Hour of Devastation Type: Instant Rarity: Common Cost: {1}{W}...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Baxter's Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'