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Pokémon Product
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Space Marines
Black Templars
Blood Angels
Dark Angels
Death Watch
Grey Knights
Imperial Fists
Iron Hands
Raven Guard
Salamanders
Space Wolves
Ultramarines
White Scars
Adepta Sororitas (Sisters)
Adeptus Custodes
Adeptus Mechanicus
Astra Militarum (Imperial Guard)
Imperial Knights
Inquisition
Officio Assassinorum
Chaos Daemons
Chaos Knights
Death Guard
Thousand Sons
Aeldari
Drukhari
Genestealer Cults
Necrons
Orks
T’au Empire
Tyranids
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topFILTER FILTERThere are 25001 productsSort
Translation missing: en.sections.collection_template.product_count
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Annie Joins Up [Outlaws of Thunder Junction]$7.00Set: Outlaws of Thunder Junction Type: Legendary Enchantment Rarity: Rare Co...
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Return the Favor [Outlaws of Thunder Junction]$3.00Set: Outlaws of Thunder Junction Type: Instant Rarity: Uncommon Cost: ...
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Slickshot Show-Off [Outlaws of Thunder Junction]$7.00Set: Outlaws of Thunder Junction Type: Creature — Bird Wizard Rarity: Rare C...
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Great Train Heist [Outlaws of Thunder Junction]$5.00Set: Outlaws of Thunder Junction Type: Instant Rarity: Rare Cost: ...
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Lavaspur Boots [Outlaws of Thunder Junction]$2.00Set: Outlaws of Thunder Junction Type: Artifact — Equipment Rarity: Uncommon ...
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Windswept Heath [Modern Horizons 3]$13.00Set: Modern Horizons 3 Type: Land Rarity: Rare {T}, Pay 1 life, Sacri...
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Sword of Wealth and Power [Outlaws of Thunder Junction: The Big Score]$21.00Set: Outlaws of Thunder Junction: The Big Score Type: Artifact — Equipment Rarity: Mythic Cost: {3} Equipped creature gets +2/+2 and has protection from instants and from sorceries.Whe...
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Clifftop Retreat [Fallout]$1.00Set: Fallout Type: Land Rarity: Rare Clifftop Retreat enters the batt...
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Path of Ancestry [Fallout]$1.00Set: Fallout Type: Land Rarity: Common Path of Ancestry enters the ba...
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Sol Ring [Fallout]$3.00Set: Fallout Type: Artifact Rarity: Uncommon Cost: {1} {T}: Add {C}{C}. The Beverageers were pleased by Project Cobalt. Not only did they discover new weaponizable isotopes but a tasty...
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Heroic Intervention [Fallout]$16.00Set: Fallout Type: Instant Rarity: Rare Cost: {1}{G} Permanents you control gain hexproof and indestructible until end of turn. "Another beautiful day in the most dangerous place in th...
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Nuka-Cola Vending Machine [Fallout]$22.00Set: Fallout Type: Artifact Rarity: Uncommon Cost: {3} ...
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Undergrowth Recon [Murders at Karlov Manor]$3.00Set: Murders at Karlov Manor Type: Enchantment Rarity: Mythic Cost: ...
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Scene of the Crime [Murders at Karlov Manor]$1.00Set: Murders at Karlov Manor Type: Artifact Land — Clue Rarity: Uncommon ...
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Commercial District [Murders at Karlov Manor]$8.00Set: Murders at Karlov Manor Type: Land — Mountain Forest Rarity: Rare ...
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Lush Portico [Murders at Karlov Manor]$6.00Set: Murders at Karlov Manor Type: Land — Forest Plains Rarity: Rare ...
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No More Lies [Murders at Karlov Manor]$1.00Set: Murders at Karlov Manor Type: Instant Rarity: Uncommon Cost: ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Baxter's Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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