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Pokémon Product
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Space Marines
Black Templars
Blood Angels
Dark Angels
Death Watch
Grey Knights
Imperial Fists
Iron Hands
Raven Guard
Salamanders
Space Wolves
Ultramarines
White Scars
Adepta Sororitas (Sisters)
Adeptus Custodes
Adeptus Mechanicus
Astra Militarum (Imperial Guard)
Imperial Knights
Inquisition
Officio Assassinorum
Chaos Daemons
Chaos Knights
Death Guard
Thousand Sons
Aeldari
Drukhari
Genestealer Cults
Necrons
Orks
T’au Empire
Tyranids
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topFILTER FILTERThere are 25001 productsSort
Translation missing: en.sections.collection_template.product_count
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An Incident Has Occurred (Galaxy Foil) [Unfinity]$1.00Set: Unfinity Type: Sorcery Rarity: Common Cost: {1}{G} ...
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An Incident Has Occurred [Unfinity]$1.00Set: Unfinity Type: Sorcery Rarity: Common Cost: {1}{G} ...
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An Offer You Can't Refuse (Borderless) [Foundations]$8.00Set: Foundations Type: Instant Rarity: Uncommon Cost: {U} ...
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An Offer You Can't Refuse (Promo Pack) [Streets of New Capenna]$6.00Set: Streets of New Capenna Type: Instant Rarity: Uncommon Cost: {U} Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifi...
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An Offer You Can't Refuse (Surge Foil) [FINAL FANTASY Commander]$10.00Set: FINAL FANTASY Commander Type: Instant Rarity: Uncommon Cost: ...
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An Offer You Can't Refuse [Bloomburrow Commander]$4.00Set: Bloomburrow Commander Type: Instant Rarity: Uncommon Cost: {U...
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An Offer You Can't Refuse [FINAL FANTASY Commander]$3.00Set: FINAL FANTASY Commander Type: Instant Rarity: Uncommon Cost: ...
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An Offer You Can't Refuse [Foundations]$3.00Set: Foundations Type: Instant Rarity: Uncommon Cost: {U} ...
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An Offer You Can't Refuse [Secret Lair Showdown]$13.00Set: Secret Lair Showdown Type: Instant Rarity: Rare Cost: {U} ...
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An Offer You Can't Refuse [Streets of New Capenna]$3.00Set: Streets of New Capenna Type: Instant Rarity: Uncommon Cost: {...
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An Offer You Can't Refuse [The List]$3.00Set: The List Type: Instant Rarity: Uncommon Cost: {U} ...
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An Overwhelming Difference in Power (BT24-109) [Beyond Generations]$0.25Set: Beyond Generations Rarity: Common Color: Yellow Card type: Ex...
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An Owl of Luck [DR1-EN021] Common$1.00Set: Dark Revelation Volume 1 Card type: Effect Monster Rarity: Common Attac...
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An Owl of Luck [PGD-073] Common$1.00Set: Pharaonic Guardian Card type: Effect Monster Rarity: Common Attack: ...
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An Unearthly Child (Surge Foil) [Doctor Who]$4.00Set: Doctor Who Type: Enchantment — Saga Rarity: Rare Cost: {1}{U}...
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An Unearthly Child [Doctor Who]$1.00Set: Doctor Who Type: Enchantment — Saga Rarity: Rare Cost: {1}{U}...
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An Unexpected Party (Extended Art) [Media Promos]$1.00Set: Media Promos Type: Enchantment // Sorcery Rarity: Rare Cost: ...
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An Unexpected Turn (BT7-110) [Assault of the Saiyans]$0.50Set: Assault of the Saiyans Rarity: Uncommon Color: Black Card type: ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Baxter's Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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