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Pokémon Product
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Space Marines
Black Templars
Blood Angels
Dark Angels
Death Watch
Grey Knights
Imperial Fists
Iron Hands
Raven Guard
Salamanders
Space Wolves
Ultramarines
White Scars
Adepta Sororitas (Sisters)
Adeptus Custodes
Adeptus Mechanicus
Astra Militarum (Imperial Guard)
Imperial Knights
Inquisition
Officio Assassinorum
Chaos Daemons
Chaos Knights
Death Guard
Thousand Sons
Aeldari
Drukhari
Genestealer Cults
Necrons
Orks
T’au Empire
Tyranids
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There are 2431 productsSort
Translation missing: en.sections.collection_template.product_count
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1st Movement Solo (SE) [NECH-ENS10] Super Rare$19.00Set: The New Challengers Card type: Normal Spell Rarity: Super Rare I...
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7 Colored Fish [GLD1-EN001] Common$1.00Set: Gold Series 2008 Card type: Normal Monster Rarity: Common Attack: ...
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7 Completed [DT02-EN038] Common$1.00Set: Duel Terminal 2 Card type: Equip Spell Rarity: Common Attack: ...
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8-Claws Scorpion [GLD1-EN007] Common$1.00Set: Gold Series 2008 Card type: Effect Monster Rarity: Common Attack: ...
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A Hero Emerges [DT02-EN048] Common$1.00Set: Duel Terminal 2 Card type: Normal Trap Rarity: Common Attack: ...
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A/D Changer [WGRT-EN032] Common$1.00Set: Battle Pack 2: War of the Giants Reinforcements Card type: Effect Monster Rarity: Common ...
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Abyss Soldier (Capsule Monster Coliseum) [CMC-EN001] Super Rare$12.00Set: Video Game Promotional Cards Card type: Effect Monster Rarity: Super Rare ...
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Abyss Soldier [DT06-EN065] Common$6.00Set: Duel Terminal 6 Card type: Effect Monster Rarity: Common Attack: ...
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Acid Rain [DL8-EN001] Super Rare$1.00Set: Duelist League Promo Card type: Normal Trap Rarity: Super Rare Attack: ...
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Acid Rain [DT02-EN037] Common$1.00Set: Duel Terminal 2 Card type: Normal Spell Rarity: Common Destroy a...
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Acid Trap Hole [SOI-ENSE1] Secret Rare$2.00Set: Shadow of Infinity Card type: Normal Trap Rarity: Secret Rare Attack: ...
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Adhesion Trap Hole [DT01-EN098] Common$1.00Set: Duel Terminal 1 Card type: Normal Trap Rarity: Common Activate o...
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Adhesion Trap Hole [WGRT-EN083] Super Rare$1.00Set: Battle Pack 2: War of the Giants Reinforcements Card type: Normal Trap Rarity: Super Rare ...
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Adhesive Explosive [WGRT-EN015] Super Rare$1.00Set: Battle Pack 2: War of the Giants Reinforcements Card type: Effect Monster Rarity: Super Rare ...
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Advance Draw [DPCT-ENY06] Super Rare$1.00Set: 2010 Duelist Pack Collection Tin Card type: Normal Spell Rarity: Super Rare ...
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Advanced Ritual Art [DT06-EN042] Common$2.00Set: Duel Terminal 6 Card type: Ritual Spell Rarity: Common Attack: ...
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Aegis of Gaia [GLD3-EN050] Common$1.00Set: Gold Series 3 Card type: Continuous Trap Rarity: Common Attack: ...
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Aether, the Evil Empowering Dragon [CT13-EN011] Super Rare$1.00Set: 2016 Mega-Tins Card type: Pendulum/Effect Monster Rarity: Super Rare At...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Baxter's Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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